Example
source code
<canvas id="sky"></canvas>
<style>
#sky {
background: -webkit-linear-gradient(#00111e 30%, #033d5e);
background: -moz-linear-gradient(#00111e 30%, #033d5e);
background: -o-linear-gradient(#00111e 30%, #033d5e);
background: linear-gradient(#00111e 30%, #033d5e);
overflow: hidden;
}
</style>
<script>
function drawing() {
var c = document.getElementById('sky');
var ctx = c.getContext('2d');
//var xMax = c.width = window.screen.availWidth;
//var yMax = c.height = window.screen.availHeight;
var xMax = c.width = 500;
var yMax = c.height = 200;
var hmTimes = Math.round(xMax + yMax);
for(var i=0; i<=hmTimes; i++) {
var randomX = Math.floor((Math.random()*xMax)+1);
var randomY = Math.floor((Math.random()*yMax)+1);
var randomSize = Math.floor((Math.random()*2)+1);
var randomOpacityOne = Math.floor((Math.random()*9)+1);
var randomOpacityTwo = Math.floor((Math.random()*9)+1);
var randomHue = Math.floor((Math.random()*360)+1);
if(randomSize>1) {
ctx.shadowBlur = Math.floor((Math.random()*15)+5);
ctx.shadowColor = "white";
}
ctx.fillStyle = "hsla("+randomHue+", 30%, 80%, ."+randomOpacityOne+randomOpacityTwo+")";
ctx.fillRect(randomX, randomY, randomSize, randomSize);
}
}
drawing();
</script>
<style>
#sky {
background: -webkit-linear-gradient(#00111e 30%, #033d5e);
background: -moz-linear-gradient(#00111e 30%, #033d5e);
background: -o-linear-gradient(#00111e 30%, #033d5e);
background: linear-gradient(#00111e 30%, #033d5e);
overflow: hidden;
}
</style>
<script>
function drawing() {
var c = document.getElementById('sky');
var ctx = c.getContext('2d');
//var xMax = c.width = window.screen.availWidth;
//var yMax = c.height = window.screen.availHeight;
var xMax = c.width = 500;
var yMax = c.height = 200;
var hmTimes = Math.round(xMax + yMax);
for(var i=0; i<=hmTimes; i++) {
var randomX = Math.floor((Math.random()*xMax)+1);
var randomY = Math.floor((Math.random()*yMax)+1);
var randomSize = Math.floor((Math.random()*2)+1);
var randomOpacityOne = Math.floor((Math.random()*9)+1);
var randomOpacityTwo = Math.floor((Math.random()*9)+1);
var randomHue = Math.floor((Math.random()*360)+1);
if(randomSize>1) {
ctx.shadowBlur = Math.floor((Math.random()*15)+5);
ctx.shadowColor = "white";
}
ctx.fillStyle = "hsla("+randomHue+", 30%, 80%, ."+randomOpacityOne+randomOpacityTwo+")";
ctx.fillRect(randomX, randomY, randomSize, randomSize);
}
}
drawing();
</script>